Yuheng is a Technical Environment Artist and Unreal Generalist based in Los Angeles, California.

 

Yuheng works across virtual production, interactive/immersive experiences, and games. With a background in architecture, She approaches digital environment design with a deep understanding of the spatial experience and audience sequencing. Her works range from environment design for an indie game to an interactive real-time projection-mapped environment, VR Arch Viz, and AR experiences.

Unreal Engine

Unity

TouchDesigner

Spark AR Studio

Houdini

Nuke

Maya

Rhino

Zbrush

Blender

Reality Capture

Substance Painter

Substance Designer

World Machine

Adobe Creative Suite

Python

Grasshopper

Arduino

Skills

Education 

2021 - 2022

 Master of Science in Fiction and Entertainment 

 SCI-Arc (Southern California Institute of Architecture) 

 Graduation with Distinction 

2015 - 2020

 Bachelor of Architecture 

 Cornell University, College of Architecture, Art, and Planning 

 Dean's List 2017-2019 

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