
Yuheng is a Technical Environment Artist and Unreal Generalist based in Los Angeles, California.
Yuheng works across virtual production, interactive/immersive experiences, and games. With a background in architecture, She approaches digital environment design with a deep understanding of the spatial experience and audience sequencing. Her works range from environment design for an indie game to an interactive real-time projection-mapped environment, VR Arch Viz, and AR experiences.
Unreal Engine
Unity
TouchDesigner
Spark AR Studio
Houdini
Nuke
Maya
Rhino
Zbrush
Blender
Reality Capture
Substance Painter
Substance Designer
World Machine
Adobe Creative Suite
Python
Grasshopper
Arduino
Education
2021 - 2022
Master of Science in Fiction and Entertainment
SCI-Arc (Southern California Institute of Architecture)
Graduation with Distinction
2015 - 2020
Bachelor of Architecture
Cornell University, College of Architecture, Art, and Planning
Dean's List 2017-2019